06
Aug
09

Rev Rant Response: Games as Art.

Let us start off by saying we’re pretty big followers of Destructoid and we all hope that one day our little blog here gets to that sort of status among gamers, and while we agree with Anthony up there, we think he’s also incorrect about a few key things.

Hit the jump to see our opinion.

Yes, it’s true, the state of games at the moment is grim, I want you to think of the last game you played today or yesterday. It’s okay, go ahead. Alright, got it in your head? Excellent. Now be honest with yourself. Was it a tarted up murder simulator? Was the main point of the game “See these dudes? Kill them dead!”? It’s okay, it’s okay, we’re not mad at you. The last game we played was Team Fortress 2. There is no other point of that game other than killing dudes dead. Our line-up of games lately has consisted mainly of Team Fortress 2, Fallout 3, Left 4 Dead, Marvel Vs. Capcom 2 and BlazBlue: Calamity Trigger. All of those games are considered crazy murder simulators… some a bit more insane than others.

Seriously, this is Taokaka... she tried to eat a woman's breasts because she though they were food... That sounds like Art to us.

Seriously, this is Taokaka... she tried to eat a woman's breasts because she though they were food... That sounds like Art to us.

The problem we see in Anthony’s argument is he isn’t looking quite hard enough for what he calls “Art”. While he states that artistic games should really “Speak to the human condition” and talk about important issues, not all art is or will be this serious fair. Now, we love serious topics in games, Bioshock was indeed a “serious” game. Full of Objectivist philosophy and visuals that knew how to tug at the heartstrings of gamers who still have some feeling left in their jaded hearts that isn’t foaming at the mouth ready to plug a slug into the first moving thing they see. Sadly though, for every Bioshock or Half-Life you’ve got games like Halo 3 and Gears of War. The ratio of games that actually want to say soemthing that doesn’t come off preachy or hamfisted.

HAY GUISE... WAR IS BAD.... WANNA KILL DUDES DEAD NOW?!

HAY GUISE... WAR IS BAD.... WANNA KILL DUDES DEAD NOW?!

No… wait… that doesn’t seem quite right…

DUHURR....

DUHURR....

Much better. The fact of the matter is, is art makes you FEEL something. Whether that feeling be joy or sadness, hate or strife, love or longing… art is something that speaks to your soul and makes you react in a way that you wouldn’t had you been looking at something else. To discount games like Bioshock, Half-Life or even… Psychonauts as games of art, merely because they feature killing people in creative ways… well then you aren’t looking deep enough into them. That would be like saying Cubism isn’t art because it doesn’t have proper human forms.

Or to say Jackson Pollock isn't art because... Nope, we're wrong, this isn't art.

Or to say Jackson Pollock isn't art because... Nope, we're wrong, this isn't art.

Games like Blazblue: Calamity Trigger and Marvel Vs. Capcom 2 have their own artistic merit. Blazblue combines striking and beautiful visuals along with a solid fighting mechanic to bring people together not just for the prospect of pummeling each other with bizarre characters, but to be better than one another to come together in fighting. Marvel Vs. Capcom 2’s recent XBLA release has welled up the feelings of nostalgia from gamers everywhere, hearkening us back to our roots, making us pine for those days of growing up in an arcade, memorizing combo after combo to dominate the machine. Sure we lost a lot of quarters… but it was worth it, just to feel that thrill and quell the summer doldrums. The point we’re trying to make is, you have to look closer to see the art in things… just like life. Beauty is something we don’t see much in the world unless we try to find it, and the same goes for gaming. Whether it’s smiling at the teamwork in Team Fortress 2 and Left 4 Dead you just don’t see in other games, or shedding a tear at James’s death in Fallout 3.

No! No! He'll come back to life! He's Asland! HE HAS TO COME BACK! OPEN UP THE CONSOLE! I'M BRINGING HIM BACK EVEN IF I HAVE TO SPIT IN THE FACE OF GOD!

No! No! He'll come back to life! He's Asland! HE HAS TO COME BACK! OPEN UP THE CONSOLE! I'M BRINGING HIM BACK EVEN IF I HAVE TO SPIT IN THE FACE OF GOD!

Sure, at the moment, the industry is immature… but it’s still relatively new! Cinema has a good century on it and print… well… a great man said that Print is Dead.

Look at that pimp grin.

Look at that pimp grin.

So… give it time, the industry is still in its adolescence… it seems obvious that in this stage of its development it would be about guns, murder and chicks.

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Nerd Squadron.

Nerd Squadron, an elite team of cynical mysoginistic social regects here to scour the far reaches of the net to bring you all the gaming news your tiny little meat brains can handle.

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